Prepare the capital
Construct unique buildings, hire troops, research spells and budget your gold and mana.
Beta v0.7.9 · season 11
Open beta on the new engine: download the launcher or the Yandex Disk archives. Development goes on, updates arrive through the launcher.
Open beta on the new engine: download the launcher or the Yandex Disk archives. Development goes on, updates arrive through the launcher.
The launcher asks for an empty folder and installs everything. An archive is extracted into an empty folder; the update archive over an installed game.
The mode as a patch for the original game: full clients and patches.

Announcement · new mode
A short one-on-one battle with no waves and no long build-up: assemble your warband, get matched by rating and fight. The mode is in development; we will announce the release separately.

News · October 31, 2026
Capital Defense on the new engine is now open to everyone: download the launcher or the Yandex Disk archives with the buttons at the top of the page. This is a beta: development goes on, updates come often and arrive through the launcher by themselves. Report bugs right from the game with F7. The old version 0.6.8 for Disciples II stays available for download.
A new way to play
The mode turns the familiar strategy into a single run where every decision stays with you until the finale.
How many waves can the squad you built yourself survive?Capital Defense · beta v0.7.9
Construct unique buildings, hire troops, research spells and budget your gold and mana.
See the enemy roster, levels and reward. The Outpost lets you reshuffle their formation.
Regular, elite and boss squads scale together with your record.
Collect rewards, level the forge, pick a permanent upgrade and brace for the next assault.

Core system
Invest gold and racial mana, level the forge and pick one of three permanent upgrade cards at every milestone.
Depth of the mode
Disciples II systems are built around a tight prepare–fight–grow loop, and nearly every one got new rules.
0140, 50, 60 or 70 waves. Regular, elite, boss and lore-finale squads. Endless mode opens after the finale.
02The enemy deals damage before the fight, and bosses also slow you. Immunities, wards and protections are honored.
03Spells are cast without leaving the city. 32 effects reworked, all 28 summoning scrolls fixed.
04The spell shop sells magic of other races, the camp sells fighters. Stock changes every run and every wave.
05After the hero falls, the guardian holds one wave, then the final boss arrives. The garrison grows with your record.
06Gold, mana, potions, scrolls and books. Your best result is posted to the global table automatically.
07Sharpens a specific piece of equipment up to +10. Its original effect stays intact while recognized positive stats grow with every rank.
08Combines two items of one group into an equippable fusion. It occupies one slot and grants both source effects.
Capital development
Some buildings form upgrade chains. Most cost gold plus your race's mana; shops and the Fusion Portal cost gold only.









Current version
Beta · 01.11.2026v0.7.9Reinforcements have joined the siege. Mid and late waves are more dangerous, bosses carry elemental wards, and only the strongest squads will hold the capital.

Bosses no longer grant a guaranteed Ascension Elixir. The introductory potion and limited merchant stock remain.

Forge and sharpening healing bonuses now work correctly, and all 11 acquired skills are displayed.

The middle and final stages of the siege are more dangerous. Near the end, the enemy sends its most hardened warriors.

Boss squads gain more random elemental wards as the run advances.

The enemy keeps growing after the finale, and higher difficulties make the assault intensify faster.

XP from a kill barely depends on the enemy's level, so levelled-up opponents no longer push your squad ahead of the waves.
v0.7.9
The complete list of fixes and balance changes in version 0.6.5.
Atmosphere






Quick start
The mode installs on top of Slasher MNS 2.4 or the Norwegian Salmon mod 1.44. The mod changes game files — make a SEPARATE copy of the game folder for it.
Extract the archive into the folder with Discipl2.exe, replacing files. Back up your game folder before the first install. Updates never touch saves or your rating.
You need the base game installed. Install the client, copy the folder, and install Capital Defense onto the copy.
Independent development
Capital Defense stays free. Your support helps cover the leaderboard server, patch hosting, development tools, and the time required to test new releases.
Support development and receive public project diaries.
Early notes, screenshots, and plans for upcoming updates.
Take part in the monthly development-priority poll.
A one-time donation towards game development, servers, and new updates.
Support via DALINKInternational membership for supporters who prefer another currency.
Support on PatreonMemberships and one-time donations for the Russian-speaking community.
Support on BoostyLive support
Every donation reinforces the garrison. This live ledger records the names, amounts, and messages of those helping the mode grow.
New donation messages will appear here automatically and remain in the defenders' chronicle.
Server · patches · new mechanics
Support the project Secure payment viaDALINKNo pay-to-win. The mod, patches, and gameplay content stay available to everyone. Membership never grants a leaderboard advantage.
Help improve the beta
Describe the problem so it can be reproduced. The report goes straight to the developer and is never published.